How to inject velocity into my explosion
7204 14 1- Value91
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- JordanWalsh
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- Value91
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- JordanWalsh
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Actually you can also do it with the fieldForce, and there is a nice example scene for you too!
http://www.sidefx.com/docs/houdini15.0/examples/nodes/dop/fieldforce/fieldforce [sidefx.com]
http://www.sidefx.com/docs/houdini15.0/examples/nodes/dop/fieldforce/fieldforce [sidefx.com]
- Value91
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JordanWalsh
Actually you can also do it with the fieldForce, and there is a nice example scene for you too!
http://www.sidefx.com/docs/houdini15.0/examples/nodes/dop/fieldforce/fieldforce [sidefx.com]
I can't download this file(some technical issues)
- goldfarb
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- Value91
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- JordanWalsh
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uhhh. not sure whats going on there…
Its literaly the first thing that comes up when you search help for fieldForce
Go to Help/Contents (internel browser) then put this into the address bar:
http://localhost:48628/examples/nodes/dop/fieldforce/fieldforce [localhost]
Notice how this is the same as the web link apart from the start.
Its literaly the first thing that comes up when you search help for fieldForce
Go to Help/Contents (internel browser) then put this into the address bar:
http://localhost:48628/examples/nodes/dop/fieldforce/fieldforce [localhost]
Notice how this is the same as the web link apart from the start.
- Value91
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- Value91
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JordanWalsh
uhhh. not sure whats going on there…
Its literaly the first thing that comes up when you search help for fieldForce
Go to Help/Contents (internel browser) then put this into the address bar:
http://localhost:48628/examples/nodes/dop/fieldforce/fieldforce [localhost]
Notice how this is the same as the web link apart from the start.
THreid to use velocity volume SOP but no result(
- JordanWalsh
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- Value91
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JordanWalsh
Have a look at this file:
Thank you a lot for your help!
I have a question:
why you're taking sopgeometry node after pyro solver? I thought that we need to get our geometry path on input 1 of pyro solver
I've tried to use perticles velocity in my sim, but i had something like that, please take a look at this file
- Value91
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- JordanWalsh
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Dops isnt the same as sops. It dosent flow from top to bottom, so can be confusing. Im just attaching data to a force that gets evaluated by the solver.
Maybe have a read of this: http://www.tokeru.com/cgwiki/index.php?title=HoudiniDops [tokeru.com]
Some helpful stuff in there
Maybe have a read of this: http://www.tokeru.com/cgwiki/index.php?title=HoudiniDops [tokeru.com]
Some helpful stuff in there
- JordanWalsh
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Just had a quick look at your file.
Input 1 is for setup, honestly you dont need to touch it unless you need more fields for processing if you are doing some tricky effects.
You should be able to get everything you want from sourcing density temp and volume into the 4th input.
Use the shelf tools and see how they are setup.
Have a look at my example in the second dop network. Using this setup and probable some motion blur on the source, or custom streaking on the fast particles
Input 1 is for setup, honestly you dont need to touch it unless you need more fields for processing if you are doing some tricky effects.
You should be able to get everything you want from sourcing density temp and volume into the 4th input.
Use the shelf tools and see how they are setup.
Have a look at my example in the second dop network. Using this setup and probable some motion blur on the source, or custom streaking on the fast particles
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