Anyone else notice the tremendous time increase when rendering volumes (clouds in my case) while an Environment light is in the scene. :shock:
It creates a beautiful result but I suppose it creates a lot of extra rays at render time.
Any tips on the various lights (like area lights ext.) while working with volumes?
No Env Light : 0:05:51
With_Env_Light : 1:18:54
Environment light and Volumes
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- Werner Ziemerink
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- keyframe
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It's the ray traced shadows, in particular, that bring so much of the hurt.
Many people use env lights and turn off day traced shadows on the volumes. Use a depth mapped shadow casting light instead.. Of course, you don't get the same look, but you can kinda sorta maybe get there if you squint, and use your imagination a little. :roll:
G
Many people use env lights and turn off day traced shadows on the volumes. Use a depth mapped shadow casting light instead.. Of course, you don't get the same look, but you can kinda sorta maybe get there if you squint, and use your imagination a little. :roll:
G
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- anon_user_37409885
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