geometry is hidden in viewport until selected.
I didn't have this issue in 14 but in 15 I cant seem to see any geometry unless they are selected. I can't find anything in the display menu but I'm obviously missing something, any ideas?
Thanks.
geometry is hidden in viewport until selected
4166 4 1- Max Crow
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- Guillaume
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- malexander
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It sounds like your driver could be failing to compile the GLSL shader responsible for smooth shading. You can set the environment variable HOUDINI_OGL_DUMP_SHADER_ERRORS to 1 to see if there are GLSL compile errors.
Another common issue is Alpha being set to 0. In this case, selecting the object will show you the wireframe but the surface will remain completely transparent. You can either delete the Alpha attribute that's causing the problem, or look at the material and see if OGL Alpha is set to 0.
Another common issue is Alpha being set to 0. In this case, selecting the object will show you the wireframe but the surface will remain completely transparent. You can either delete the Alpha attribute that's causing the problem, or look at the material and see if OGL Alpha is set to 0.
- Max Crow
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- malexander
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