DOP POP curl noise question

   2107   1   0
User Avatar
Member
12 posts
Joined: Feb. 2013
Offline
Is there a way to freeze the transforms of a curl noise in a DOP popvop? I am running a point sim and my source emitter object is animated and rotated in world space. When the points emit, the curl noise added to the point position slides. I'm really not sure what to do in the popvop to freeze the curl noise.

Ive tried using a popforce, however the curl noise does not seem to create the same shapes that the popvop does.

Thanks in advance.
User Avatar
Member
471 posts
Joined: Nov. 2013
Offline
Why don't you try to animate your curl noise?
Edited by Nima - Oct. 21, 2016 16:16:38
  • Quick Links