So i've found for many particle simulations Open GL debatably looks better and takes a tiny fraction of the time to render. However I can't figure out a way to make it the core renderer in the render viewport. I realize it's very similar to the look in the render view but for several reasons it would be nice to get it working in there. Is there a way to do that?
thanks in advance!
Just discovered the Open GL render node, is there a way to make it the "default" renderer in the render view?
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