How to model an Auger
2306 3 2- AlexPavel
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- jsmack
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Try creating the cross-section, and then using a sweep. Create a line representing the backbone of the sweep. Either create a normal/up vector attributes to represent the rotation of each cross-section at each point, or use the scale/twist/roll parameters on the sweep node itself. The cross section should be on the X-Y plane to work right.
- Konstantin Magnus
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Here is one way. You can also google “houdini screw”. There should be some threads about it.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- AlexPavel
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