H15 toon shader

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I am trying to test out the toon shader in H15. The toon colour shader works fine, but I can't seem to get the toon outline shader to produce anything except solid shapes.

Any suggestions?

Attachments:
test_toon.hipnc (322.9 KB)
pig_outlines.PNG (30.8 KB)

Patrick
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There should be two duplicated objects (or instance). One with color shader ,another with contour shader.
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Thanks! I got it now. I merged the outputs from the two material nodes, and it works fine.

I note that the order in the merge node has no effect.
Patrick
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Where do you get the toon assets from? I have been looking everywhere but I cant find it. I downloaded the link above but I can't transfer the shop: toon shader and outline shaded onto my desktop. what do I have to do and Is there a different way to get the assets and definitions?
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