Houdini 16, booleans and polybevel
37700 92 10- patar
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- Alexey Vanzhula
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- patar
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- Alexey Vanzhula
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- patar
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- Alexey Vanzhula
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- Alexey Vanzhula
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- madrenderman
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- Alexey Vanzhula
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- madrenderman
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- Alexey Vanzhula
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- edward
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- Alexey Vanzhula
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edwardvux
Hey guys. I see one sale of Fusion asset on Orbolt.
PLEASE. Don`t touch it. It is not working. Orbolt system can't works with assets that intensively use coding inside.
Tomorrow I'll write how you can buy it. Sorry for troubles…
Ah, you had inlinecpp ?
No. First problem is namespace. I have a lot of name conflicts which I can't test before upload to Orbolt.
Second problem. Unlike Orbolt copy-protected assets, Houdini create blackboxed assets without any access. For example, you can read script sections, file sections of HDA in Orbolt assets. It's not good for me. In blackboxed asset you simply can't open Type Properties dialog. For assets which simply has nodes Orbolt works well, though…
Edited by Alexey Vanzhula - April 23, 2017 05:24:51
- Alexey Vanzhula
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- Alexey Vanzhula
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- Alexey Vanzhula
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- NERVAGON
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vux
https://vimeo.com/214538179 [vimeo.com]
Vux is legit. I bought Fusion HDA, and it was totally worth it. I got a build right after he got payment. Fusion HDA is pretty awesome, and I can confirm it does work in Houdini Indie.
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