Mandelbulb Animation

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Hi guys!

So, I'm working on a project where we have to render short animation of a Mandelbulb. The Entagma tutorial worked like a charm in this case, but there is no explanation of how to do the mandelbulb animation

I did some research , and I found this link, talking about how to add a phase variable, with a new function, to make the animation work. Does anyone have any idea of how to do this in vex?

Here is the function:
http://www.fractalforums.com/videos/3d-mandelbrot-set-phase-shift-animations/ [fractalforums.com]

And here is my hip:
https://www.dropbox.com/s/chhy8gl1div9arm/HoudiniDrop.hipnc?dl=0 [dropbox.com]
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