houdini16.5 flowmap to color not work

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can not see the vertex color,and how to bake the vertex color to bitmap texture?

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flowmap.png (1.1 MB)

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anybody?
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Where do you not see the vertex colour? In Houdini, or in Unity through an HDA (via our plugin) or some other format?

Could you clarify further as to what you're trying to do? This sounds like a more general Houdini question that could serve better in one of the other Houdini forums.
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seelanv
Where do you not see the vertex colour? In Houdini, or in Unity through an HDA (via our plugin) or some other format?

Could you clarify further as to what you're trying to do? This sounds like a more general Houdini question that could serve better in one of the other Houdini forums.
creat flowmap [www.sidefx.com]according this example, but not work about showing vertex color chanel
Edited by dreamerflyer19 - Nov. 14, 2017 13:31:16

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Make sure your mesh has uvs.

Mike
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mikelyndon-sesi
Make sure your mesh has uvs.

Mike
the plane is houdini plane,and can use paint node to paint the color,but why this flowtocolor node not work?
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The node requires that the mesh has uv's.
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mikelyndon-sesi
The node requires that the mesh has uv's.
OK,add uvproject node work.thanks!
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But meet problem for bake texture for vertex color, uv had made,why fail?

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NOTW.png (519.5 KB)
saveVC.png (650.6 KB)

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update ,search for forum,it must set the resolute <1024 can work!why??and,get the wrong color map,,,Confused…How to bake texture correctly?any help?

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baktex.png (580.6 KB)

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how to make the correct value to bake color map….Bake cf channel ,it seems so big different with raw vectex color..

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export.jpg (579.9 KB)

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I found the paint node is correct except the V flip….what's wrong with flowmapToColor node?

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paint.png (524.7 KB)

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