I am having a look at custom compiled shader handling in Houdini
I came across a python script called sdl2otl.py as part of the Houdini distribution
I created a HDA using the following command
$ sdl2otl.py -l delight.hda shinymetal.sdl
$ cp delight.hda $HOME/houdini16.0/otls
$ houdini
Houdini issued the following errors
oplib
Shop/shinymetal?Shop/shinymetal Error(6): script unknown identifier shadertypeMy end goal is not 3delight shader by compiled OSL shader but I was hoping to learn something from the sdl2otl.py code so that I can write my own oso2otl.py (didn't find such script via google)
Cheers

