- take a box in space, any position and any orientation
- Orient the box to world, using the longest edge as x, shorter edge as y and shortest edge as z
- center this at the origin
I pretty much have this going using align vops but not sure thats the way to go so any suggestions here are welcome
Then the part I really get stuck at:
I want to take a completely different object created at the origin and move that to the original position AND orientation of the box.
but how?