Importing SketchUp geometry to Houdini

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There are quite a few questions in the forum about how to import SketchUp files to Houdini. In our case, we just want the geometry - no cameras, lights, etc.

Attached is a PDF I created for how to save as Collada, then import into Houdini, and finally how to clean up the geometry so that you can save it as a single bgeo.

It seems like a bit of a hack to me. When the SketchUp file gets big, I think it will get very difficult to deal with all those file nodes. If anyone knows of a better approach, please let me know.

Attachments:
Importing SketchUp geometry to Houdini.pdf (503.2 KB)

Patrick
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Thanks very much for sharing your sketchup workflow.
Are you still a sketchup user? Are there any changes in the shetchup workflow now we are using H17?

Any chance you have tested out Alexey Vanzhula DM Tools? https://vimeo.com/288498194 [vimeo.com] Position 1:27 It looks a little like the push pull tool! Awesome!
Edited by Dex1 - Nov. 16, 2018 19:46:55
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thank you for share the pipeline, great help!
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