Decreasing the particle size

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Hi everyone,

I got stuck while decreaing the particle size in the render output. Following one of Stephen Knippings tutorials in one project when I try to decrease the overall scale of the particles inside the pointvop using bindexport and par node its not showing any variations. Please help Me out here anyone.

Regards
Tanuj Das
Edited by ake7halos - Nov. 24, 2018 07:42:13

Attachments:
Particles00.hipnc (684.7 KB)

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You just have a typo in your Bind Export, inside the pointvop.
You have typed “p scale” but it needs to be “pscale”. Try removing the space.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Try this in a point wrangle


//set pscale
f@pscale= set (1);

//pscaleMult
@pscale *= 0.1;
Edited by intolerancia - Nov. 24, 2018 20:21:27

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Particles00wrangle.hipnc (684.7 KB)

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Enivob
You just have a typo in your Bind Export, inside the pointvop.
You have typed “p scale” but it needs to be “pscale”. Try removing the space.

Thank you very much.It works fine now. it feels good to have such quick responses.Thank you again!!
Edited by ake7halos - Nov. 25, 2018 05:44:56
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intolerancia
Try this in a point wrangle


//set pscale
f@pscale= set (1);

//pscaleMult
@pscale *= 0.1;

Thank you for another solution.would keep it in mind in future.
Impressed to be in this community with such great responses.
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