parameter change doesn't cook until the mouse button is released. any solution??

   2662   2   1
User Avatar
Member
4 posts
Joined: Jan. 2017
Offline
I am using Houdini's HDA in UE4. and, parameter change doesn't cook until the mouse button is released. is there any way to fix this. in UE4 I didn't find any setting that can help may be in Houdini some setting I can tweak to get what I want.
I just found one link related to my problem but it didn't help much.
https://www.sidefx.com/forum/topic/54421/?page=1#post-246264 [www.sidefx.com]
MIS
User Avatar
Staff
550 posts
Joined: Sept. 2016
Offline
Hi,

I think you're referring to the parameters sliders… if so, then that's expected.
Cooking/creating meshes while dragging the slider would result in slowdowns while unreal generates the meshes, and would make using the sliders very difficult.

We changed that on purpose so that cooks only happens when the slider is released.
User Avatar
Member
4 posts
Joined: Jan. 2017
Offline
thanks for quick reply, I understand that things on UE4 will get very difficult and slow. I asking for learning purpose, can I do it or not? do I have the option to choose? if yes then, how??
Edited by IbtesamSadiq - Nov. 29, 2018 05:21:50
MIS
  • Quick Links