Hi all,
I have a stupid question about houdini crowd.
So i have an fbx with a character.
It has 10 types of body, 10 types of jacket and 10 types of pants.
So i create 10 layers of body, 10 layers of jackets and 10 layers of pants.
But when i check “randomize current layer” and put 3 different groups (body, jacket,pants) in crowd source node, I end up with a crowd of pants, bodies and jackets all separate from each other.
What is the correct way to randomize layers so I can have an agent with 1 random body, 1 random jacket and 1 random pants?
noob question: crowd layering
1575 2 3- nailbombin
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- Makoto Hatanaka
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I've done similar thing before. At that time I used for loop in for loop in for loop … … to go through all patterns and naming layers uniquely like layer_111 layer_112 layer_121 … …
So you'll need to either make those layer files outside of Houdini or by using default layer, pick individual pattern by using for-each loops and export layer files by agent definition cache node.
I can prepare a sample if you like.
So you'll need to either make those layer files outside of Houdini or by using default layer, pick individual pattern by using for-each loops and export layer files by agent definition cache node.
I can prepare a sample if you like.
- nailbombin
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- 11 posts
- Joined: April 2018
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