Hi,
I am getting some problem with offsetting leaf animation while copy stamping. Does anyone know how to offset leaf animation with copy stamp?
Thanks
Copy Stamp timeshift
4455 4 1- manishfx
- Member
- 12 posts
- Joined: Aug. 2014
- Offline
- Midasssilver
- Member
- 310 posts
- Joined: July 2012
- Offline
- CYTE
- Member
- 708 posts
- Joined: Feb. 2017
- Offline
- toadstorm
- Member
- 377 posts
- Joined: April 2017
- Offline
A simpler way might be to bake your animation to disk and load it back in as a Packed Disk Sequence via the File SOP; then afterwards you can just set the “index” primitive intrinsic to whatever you want via the “setprimintrinsic” VEX function. For example, if you had an animated sequence running from frames 1-30 and you wanted to randomly offset them:
int rand_offset = fit01(rand(@ptnum), 0, 29);
setprimintrinsic(0, "index", @ptnum, rand_offset, "add");
MOPs (Motion Operators for Houdini): http://www.motionoperators.com [www.motionoperators.com]
- CYTE
- Member
- 708 posts
- Joined: Feb. 2017
- Offline
-
- Quick Links