Ocean Foam Sop Camera Region Issue

   2936   4   0
User Avatar
Member
13 posts
Joined: Feb. 2016
Offline
I'm following a tutorial on Ocean FX. When I turn on the camera region type in the ocean foam sop, all of the particles disappear? I've got the near and far set to 1 and 1500. If I turn the z density falloff from 1 to anything less than 1 they come back? It also looks like the falloff is having the opposite effect. Particles near seem to be less than those further away?

thanks a lot

Attachments:
WhaleSim_001.hipnc (1.3 MB)

User Avatar
Member
13 posts
Joined: Feb. 2016
Offline
Just in case anyone has a similar issue. I resolved it in the end by right clicking on the ocean foam sop, and allow editing of contents. Then inside the node put a Clean sop under ‘clip at near’.
User Avatar
Member
5 posts
Joined: Jan. 2015
Offline
Josh Wibberley
Just in case anyone has a similar issue. I resolved it in the end by right clicking on the ocean foam sop, and allow editing of contents. Then inside the node put a Clean sop under ‘clip at near’.

sorry to necro this… but it's still a bug in 18.0.460

Thanks for the fix!
User Avatar
Member
5 posts
Joined: Jan. 2015
Offline
Also… A Z-falloff lower than 1 crashes the software.
User Avatar
Member
2 posts
Joined: April 2019
Offline
Thanks for the fix!
  • Quick Links