Hi there. I'm trying to add some initial rotational/angular velocity into a Vellum Source node, which is emitting some balls every 30 frames. I can add velocity fine (by using a point wrangle at the SOPS level), but nothing rotational. Someone somewhere suggested using the @w attribute (eg: @w = {10, 0, 50}, but this doesn't seem to have any effect?
Any ideas greatly appreciated.
Vellum Source - initial rotation
2457 2 1- adametheridge
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- skoora
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