Hello everyone, I'm new here and also quite new with Houdini.
I have a bunch of points with normals and I would like to extrude them into edges along the direction of their normals. How do I do that in Houdini ?
Thank you for your time.
How to I extrude points to make edges ?
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- goldfarb
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- tricecold
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in the attribute wrangler there is an example for crating hair . Have look at that, basically. you will need to duplicate your point, offset it along your normal, then build a line in between.
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- BabaJ
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The points are disconnected, I was looking for a may to build edges based and scattered points with normals.
If poly extrude does not work what are my options ?
After your scatter you can create a group of points you will want for your ‘edge’.
Then use an add SOP with the folder TAB ‘By Group’ selected, and specify the group name you created beforehand, putting it in the Add nodes Group parameter.
Then you now have a polyline which you can use with the polyextrude. If you want too, just after the add node you can put in a Resample node.
Edited by BabaJ - Jan. 7, 2020 13:59:32
- RudiNieuwenhuis
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Here's an example for that.
Scattered some points, added a randomized Normal, gave it a number-attribute, displaced the points along a normal with a adjustable amount, the merged them back with the original points, and with an add sop, using “number” as group by attribute, tada.
Hope this helps.
Cheers,
Rudi
Scattered some points, added a randomized Normal, gave it a number-attribute, displaced the points along a normal with a adjustable amount, the merged them back with the original points, and with an add sop, using “number” as group by attribute, tada.
Hope this helps.
Cheers,
Rudi
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- Mohanpugaz
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Even simpler if you copy lines ⚟ on points. You can have lot more control on the direction and length of the lines.
Mohan Pugaz
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