I have uv2 attribute on my prefab. When I put him in my asset, I'm losing uv2. I open scene in houdini via debug and there on geometry only N and uv attributes, without uv2.
How can I marshall uv2 from unity to houdini?
Original object has uv2
Baked same object, no uv2
In Houdini, no uv2
Marshalling uv2 from Unity to Houdini
2845 2 0- vchernobai
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