Group Paint node in Unity

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Hi is it possible to use the Group Paint node to edit groups with Houdini Engine in unity?

I seem to be able to add it to editable nodes in the HDA, and it picks up in unity when I ‘Enable Editable Node Tools’, but on painting, it seems to fail and all objects previously instanced to points disappear.

Any advice appreciated. I have attached a basic example.

If this isn't yet a feature, it would be incredibly useful, but perhaps there is a different way already?

Attachments:
testGroupPaint.hdalc (26.4 KB)

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Looks like its not working in the plugin probably due to the internal group attribute name. You can probably create a workaround using the regular Attribute Paint Sop for now. But please submit an RFE to our support team to add support for the Group Paint so you can track it. Thanks.
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