Day 6 | Motion: Swing

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On to day 6. Great work from everyone. There have been lots of excellent contributions and lots of people still going for the Iron Man swag pack.

Don’t forget that if you missed a day or two you can add them anytime before July 31 and still get one point and qualify for the Iron Man. To win the daily challenges you must submit before midnight EST.

Have fun with today’s challenge!
Robert Magee
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Ponta

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Magnetic Pendulum Chaos
Now, double pendulums are known to have unpredictable and chaotic motions, but they can be just as chaotic if you put a magnet down.
It's interesting.
Edited by Furuya Takumi - July 6, 2020 02:18:53
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Day 6: Swing.

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Swing.png (2.2 MB)

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Day Six! I hope you like it! (The baseball bat is animated completely with expressions, which I'm quite happy with haha)

Edited by Henry Medhurst - July 6, 2020 02:41:12

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swing_daysix_preview_v001.jpeg (906.7 KB)

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SpideyCube, SpideyCube, does whatever a spider can!
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Day6 swing shooting!

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swing.hiplc (1.9 MB)

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Chain
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Swinging into Day 6
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Glass chimes swinging in the wind

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06_SWING_v001.jpg (336.0 KB)

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No time for today


Edited by noemidura99 - July 6, 2020 08:11:58

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Finally caught up with the challenges! I didn't realise I was going to be so tight for time, but hey, totally worth it.
A classic forest swing.


And since I'm finally caught up, here is the progress of the whole scene. This includes the current challenge plus all the previous ones.
Had to make some adjustments to the previous assets to take into consideration the new ones, but the scene is back to being fully procedurally generated. Also while a little bit of a cheap cheat, I changed the rendering and shading to make it easier to deal with.
Edited by ant_vfx - July 6, 2020 08:33:30

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swing.jpeg (320.1 KB)
main.jpg (1.0 MB)

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A strange little machine.

Edited by BrianHanke - July 6, 2020 08:49:18
Subscribe to my Patreon for the best CG tips, tricks and tutorials! https://patreon.com/bhgc [patreon.com]

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my-Day6 is “Newton's cradle”
Edited by S-kitagawa - July 6, 2020 09:00:39

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SK_DailyChallenge_Day6_Swing-s.mp4 (8.6 MB)

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“Dreams Feel Real While We’re In Them. It’s Only When We Wake Up That We Realize Something Was Actually Strange.”

Everything went wrong with this one. Wanted white sand but it looked like porridge, all simulations failed and so I salvaged what I could with SOPS trickery, then my first render was a crispy ol' 1920x1080 with high sampling and low noise… but my collider wasn't touching my sand. A few deep breaths later, here we go:

“Started it, had a breakdown, bon appetite”

NineBetween - Moeen Sayed
Tutorials: https://www.youtube.com/c/NineBetween [www.youtube.com]
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Lissajous figure
Edited by jmixsandwich - July 6, 2020 09:18:13

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swing.png (76.0 KB)

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Day 6!

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day06.rop_comp1..comp.gif (9.3 MB)

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Day 6! Over the hump and cruising along now. Took the Crag hammer swing and tried some trails on it. Back to OpenGL for rendering

Attachments:
swing.gif (2.0 MB)
day_06_swing.hip (1020.8 KB)

Luiz Kruel
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This is my first participation!
not fully procedural procedural
low gravity
constraints.
(this is a flipbook, render will take ages on my weak machine)

Attachments:
flipbook_swing_lagfx.mp4 (2.8 MB)

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Have Fun Peoples
it's kinda Swing

Attachments:
swing5.gif (3.1 MB)
swing.jpg (166.4 KB)

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