Day 8 | Motion: Falling

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Day 08. More dominos!

Also the texture is wrong way , but no time to re-render. Don't be mad at me, SideFX)

Edited by Alex Skorkin - July 8, 2020 14:43:43

Attachments:
Day08_Falling_skoralex.jpg (102.4 KB)

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Day 8.
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Today I tried to think portals!
Half succeeded with the shader, still came out alright though!
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Hello , this is my entry to the Daily Challenge
Benjamin
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Day8,Falling.

Attachments:
houly2020_08_falling_01_edit.gif (14.6 MB)

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Dropping berries for day 8.

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A little loop

Attachments:
falling_no_aovs.mp4 (3.9 MB)

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Day 8 : Falling
Exploring Vellum Grains

Attachments:
FRAME_2.jpg (951.4 KB)
FRAME_3.jpg (1.3 MB)

https://www.instagram.com/palebluedotcreative/ [www.instagram.com]
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Day 8: The Defective Clones of Luiz and Paul, forever falling.
Edited by RobertHodgin - July 8, 2020 15:58:24

Attachments:
july_08_falling-v01.png (5.9 MB)

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hi there!

Vellum once again

rendered in VRay with a hdri and directional light

Edited by Pirminus - July 8, 2020 16:00:51
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Day 8 Falling!

Good to hear we've reached the 25% mark!
Enjoying every bit of this Houly challenge so far!!

Attachments:
houly_falling.mp4 (599.1 KB)
houly_falling_Thumbnail.jpg (35.9 KB)

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I haven't got any time to do more this time. Here is a simple one.

Attachments:
Falling.gif (1.9 MB)

http://voxelfx.fr [voxelfx.fr]
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Played around with some of the new nodes in H18 today. Used point weld in modeling the cups and some of the new RBD sop tools.

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Heyo! This one didn't come out right at all. I was very happy with the setup, not so happy with the output. But ey, watchagondo'?

NineBetween - Moeen Sayed
Tutorials: https://www.youtube.com/c/NineBetween [www.youtube.com]
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houly 8

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falling down in infinity space

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Hi!
Falling flowers

Attachments:
08_falling_01.jpg (298.1 KB)
08_falling_03.jpg (267.0 KB)

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I hadn't previously rendered anything through mantra before, so there was some learning curve. Not a huge fan of where I left it, but I ran out of time.


Attachments:
08_Falling_Gif.gif (9.5 MB)

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Back to building tools!

Day 8 entry is a basic SOP solver for Water drops, starting to play around with the idea of DOP like SOP Solvers that operate on points as the currency.

Attachments:
falling.gif (22.2 MB)
day_08_falling.hip (418.5 KB)

Luiz Kruel
Senior Technical Artist
SideFX
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This one almost went according to plan!
Still lots I'd like to change, but for a morning's work I'm quite happy. If only I had a render farm…
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