Unified Noise study

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I'd suggest using this instead of Unified Noise if you have to be sure of the ranges
https://github.com/fxnut/siLib/tree/master/build/stable_noise [github.com]
Jesse Erickson
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thanks for the tip!
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What is meant by; It also avoids the issues that built-in noise nodes have for input positions located around {0, 0, 0}. Do all noises literally begin at 0,0,0, and is this the world origin ?
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Hi guys, bit of a beginner question but I am really struggling to replicate these noise effects given in this image.. attaching my file.. if someone would be kind enough to guide me..

Attachments:
noise example.hipnc (202.5 KB)

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