Day 17 | Animals: Bones

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Golden Skull

Edit: Attached community HIP files.
Extras used: Octane Render.

Edited by blackpixel - July 19, 2020 07:17:47

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bones_v007.jpg (214.4 KB)
17_bones__mariusz.wesierski__model_v007.hiplc (6.2 MB)
17_bones__mariusz.wesierski__render_v007.hiplc (3.2 MB)

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Houly Day 017 - Bones
Edited by ballogram - July 18, 2020 04:19:04

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Day 17 - Bone

Missed the deadline, but had a go at doing the bone structure

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bone.png (567.9 KB)

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DAY17 Bones『Fish Hook』

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Fish_Hook.jpg (403.1 KB)

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I made the texture in COPs

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img.png (3.8 MB)

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Quick setup with the edit LOP using physics.

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Bones2.gif (7.9 MB)

http://voxelfx.fr [voxelfx.fr]
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Day 17 - Bones

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I'm a little late to the party on this one. Spent most of my night playing with Houdini's sculpting tools. No one is allowed to see the abomination that is my first attempt at a skull

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HOULY_BONES_DAY17.png (1.6 MB)

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Some bone collision

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bones.mp4 (6.2 MB)

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Day 17 : Bones Break
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hi.
submission of bones

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final.1.jpg (131.7 KB)

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Bones.

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photo_2020-07-19_11-21-20.jpg (184.7 KB)

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Day 17 Animals Bones

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Day 17!

DISCLAIMER* I did not model the skeleton in Houdini. Oh nooooo… I did, however, use fancy Houdini tools to procedurally clean up a free model.

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Day 17 Bones, still trying to catch up. Eek!

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17_Bones.jpg (76.1 KB)

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My entry for day 17! I just following beutiful tutorial by Junichiro Horikawa : https://www.youtube.com/watch?v=cWuLyEWHjnM&list=LLz2toq7CmSqexRQ3u4lxTAA&index=2&t=0s [www.youtube.com] he is great btw!

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Boney creature remains…

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houly17.png (809.6 KB)

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