Day 21 | Worlds: Urban
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- skkatecasey
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- Christian Hagbarth
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Hi all here is my interpretation for Urban, the full sequence isnt rendered yet(the vimeo will be updated tomorrow) hope you enjoy!
https://vimeo.com/440528955 [vimeo.com]
https://vimeo.com/440528955 [vimeo.com]
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- komakinex
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- Joshua Petrakos
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Here's my submission for Urban. When looking up references my favourite image was of a twisted skyscraper so I kept one in haha. I tried my hand at procedural modeling for this challenge. Even though they're all different variations of the same box with a boolean for windows I think it came out nice.
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- hediedscreaming
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Gojira-chan doesn't want to wake anyone up…
City buildings are “guided” (painted image with building heights) randomly scaled and rotated cubes on a Voronoi fracture block and road network. And yes, those are heightfield mountains because I can't leave them alone. I was trying to set up a cool thing that would switch between different styles of building, but couldn't get it to produce something renderable in time…
City buildings are “guided” (painted image with building heights) randomly scaled and rotated cubes on a Voronoi fracture block and road network. And yes, those are heightfield mountains because I can't leave them alone. I was trying to set up a cool thing that would switch between different styles of building, but couldn't get it to produce something renderable in time…
Edited by hediedscreaming - July 21, 2020 23:55:08
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Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
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