Day 21 | Worlds: Urban

   71419   115   6
User Avatar
Member
32 posts
Joined: May 2020
Offline
futuristic city based off of this this piece [www.artstation.com]

Attachments:
cityscape1.png (977.0 KB)

User Avatar
Member
50 posts
Joined: Sept. 2019
Offline
my film noir approach to the topic urban. Used the worldbuilding tools from the labs. just unbelievable. especially the osm nodes and this crazy boxcutter blowed my mind.

cheers
Fred

Attachments:
houly_2020_21_urban_v2_cam5.jpg (1.1 MB)

User Avatar
Member
49 posts
Joined: Nov. 2014
Offline
Day21 Urban
This is a procedural building.

Attachments:
Urban_static.jpg (366.9 KB)

User Avatar
Member
36 posts
Joined: March 2008
Offline
Playing around with some abstraction today.

Attachments:
july21_urban_001.jpg (241.6 KB)

User Avatar
Member
33 posts
Joined: Aug. 2015
Offline
Hi all here is my interpretation for Urban, the full sequence isnt rendered yet(the vimeo will be updated tomorrow) hope you enjoy!

https://vimeo.com/440528955 [vimeo.com]
User Avatar
Member
32 posts
Joined: Oct. 2018
Offline
Hi! My artwork!
My post in IG! [www.instagram.com]WIP!
Edited by komakinex - July 22, 2020 08:10:33

Attachments:
21Urban.png (555.3 KB)

User Avatar
Member
102 posts
Joined: Jan. 2016
Offline
Here's my submission for Urban. When looking up references my favourite image was of a twisted skyscraper so I kept one in haha. I tried my hand at procedural modeling for this challenge. Even though they're all different variations of the same box with a boolean for windows I think it came out nice.

Attachments:
HOULY_URBAN_v01.png (1.1 MB)

User Avatar
Member
36 posts
Joined: March 2009
Offline
I decided to play with the OSM tools for the first time in many years. They are working much better and fun to use!!
Quick MANTRA render.

Attachments:
UrbanNY.jpg (1.3 MB)

User Avatar
Member
32 posts
Joined: July 2020
Offline
Day_21

Attachments:
Day_21_Urban.mantra1.0001.jpg (207.9 KB)

User Avatar
Member
430 posts
Joined: Feb. 2017
Online
apologies for phoning this one in super hard today, only ended up getting about 20 mins to bust this out. thankfully octane still makes it look kinda nice

here's a city ball

Attachments:
phonedIn.Octane_ROP1.png (9.1 MB)

http://www.christophers.website
User Avatar
Member
34 posts
Joined: March 2017
Offline
I wanted to make a futuristic urban city. So I decided to do a version of an alleyway in Tokyo which kinda was a dystopian vibe. I hope you like it!

Attachments:
Day21 Urban.jpg (366.9 KB)

User Avatar
Member
453 posts
Joined: Feb. 2013
Offline
Not happy with this one. I need to take my time and do this properly.

Attachments:
city_under_the_stars.png (740.4 KB)

User Avatar
Member
70 posts
Joined: April 2018
Offline
Day 21 - Urban

I never considered using the streets of Soho as a pattern until now



Edited by TomMinor - July 21, 2020 23:58:55

Attachments:
out_0001.jpg (1.4 MB)

User Avatar
Member
67 posts
Joined: July 2020
Offline
Gojira-chan doesn't want to wake anyone up…

City buildings are “guided” (painted image with building heights) randomly scaled and rotated cubes on a Voronoi fracture block and road network. And yes, those are heightfield mountains because I can't leave them alone. I was trying to set up a cool thing that would switch between different styles of building, but couldn't get it to produce something renderable in time…
Edited by hediedscreaming - July 21, 2020 23:55:08

Attachments:
oofoe-houly-21-urban.png (870.4 KB)

--
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
User Avatar
Member
17 posts
Joined: Jan. 2018
Offline
My Houly Urban

Attachments:
A95DBCFC-EA7E-4A42-9421-6F1083ACC067.png (887.5 KB)

User Avatar
Member
72 posts
Joined: Dec. 2016
Offline
Day21:
Edited by Bencze - July 21, 2020 23:57:32

Attachments:
Urban.mov (9.7 MB)
Urban_CB.png (575.3 KB)

User Avatar
Member
182 posts
Joined: April 2009
Offline
HouBanksy

Attachments:
21_urban_banksy_v002.jpg (547.7 KB)

User Avatar
Member
46 posts
Joined: July 2013
Offline
windows
User Avatar
Member
32 posts
Joined: June 2020
Offline
Used a video file to drive the building animations and roof colors.
Edited by taiva - July 22, 2020 00:08:05
User Avatar
Member
80 posts
Joined: Feb. 2018
Offline
Almost lost everything during a crash, I opened the file and it was missing nodes and connections, luckily there was a backup. The lights move along the curves from OSM but there isn't time to render a sequence

Attachments:
Urban.jpeg (842.2 KB)

3D Freelancer
https://www.artstation.com/ffd [www.artstation.com]
  • Quick Links