Day 26 | Materials: Metallic
58954 109 3- Fatal-Exit
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day 26. start to getting comfortable in H. learned a lot in the past weeks and i'm pretty sure this will be my maindcc in the future. it still hard to troubleshoot my little mistakes, but i love how houdini operates in general.
pyroadvected particlesim with instanced geo in redshift. would love to give the shaders more love, but there is no time.
pyroadvected particlesim with instanced geo in redshift. would love to give the shaders more love, but there is no time.
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Day 26 - Metallic…almost there!
Website: http://geoffburns.com [geoffburns.com]
Twitter: https://twitter.com/geoffpburns [twitter.com]
Instagram: https://www.instagram.com/geoffburns/ [www.instagram.com]
Twitter: https://twitter.com/geoffpburns [twitter.com]
Instagram: https://www.instagram.com/geoffburns/ [www.instagram.com]
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Why so Metallic, Tommy?
Here's my entry for the first day of the last week.
And yes, this artwork rendered with Karma! I rendered it and didn't even realize how.
Here's my entry for the first day of the last week.
And yes, this artwork rendered with Karma! I rendered it and didn't even realize how.
More works in my Instagram - www.instagram.com/apashevin
- SillyG00se
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