Day 27 | Materials: Translucent
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- Bencze
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- 72 posts
- Joined: Dec. 2016
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Day 27, Translucent:
Attachments:
Translucent_CB.png (421.7 KB)
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- Saranoff
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Day 27: Translucent
Slightly underestimated how long this one frame would take to render
Attachments:
translucent_03.png (1.4 MB)
Finally back at home with my actual PC again and can make better stuff!
Fairly happy with this guy, tried for more realism than I usually do
edit: heres an updated animated version i kicked out overnight !
Edited by ChristopherRutledge - July 28, 2020 12:16:55
Attachments:
Transluscent Fish_v3_recovered.Octane_ROP1.png (4.0 MB)
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- ballogram
- Member
- 37 posts
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Houly Day 028 - Translucent
Attachments:
Screenshot (545).png (3.7 MB)
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- RhysSion
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- 168 posts
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One day late but learned a lot, Diamond ring adapted from Saul Espinosa refraction shading tutorial on Patreon.
Attachments:
Houly27c.png (2.5 MB)
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- Fatal-Exit
- Member
- 66 posts
- Joined: June 2015
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A bit late on this one as I was unable to enter yesterday. Made a bit of a nightmare for this one!
Attachments:
Day27Translucent1.png (2.4 MB)
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- Aleckb
- Member
- 39 posts
- Joined: Jan. 2020
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Attachments:
Houly27.jpg (624.9 KB)
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- joenyc
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- 72 posts
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- uakin
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- 51 posts
- Joined: June 2020
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- BexFX
- Member
- 33 posts
- Joined: May 2017
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Day 27 - Translucent
Attachments:
27_Translucent.jpg (381.6 KB)
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- BenM
- Member
- 59 posts
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Windows are translucent, right?….. Played with the windows in the Game Jam Starter Kit procedural wall tool for this one…
Edited by BenM - July 30, 2020 20:32:06
Attachments:
Day 27 - Translucent.hiplc (248.9 KB)
Ben Mears
Community Manager
SideFX