Hi.
Is there any way to pass a poly selection up the stack into an HDA modifier?
Alternatively, is there a way we could pass a selection set in as a group?
I don't see anything in the docs about operating on partial objects in 3ds Max.
Thanks
Passing polygon selections into HDA modifiers
7664 3 0- RobinB
- Member
- 6 posts
- Joined: April 2014
- Offline
- BrookeA
- Staff
- 387 posts
- Joined: Aug. 2017
- Offline
- houGenie
- Member
- 22 posts
- Joined: June 2017
- Offline
- DawidJanuszek
- Member
- 1 posts
- Joined: Sept. 2016
- Offline
-
- Quick Links