Houdini Engine / Unity / PDG / Attributes Store

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Hi,

I've been looking at the Attribute Store Example [www.sidefx.com] (See last article on page).
When testing the Example HDA in Unity it does attach the HEU_OutputAttributesStore script component, with the configured values.

However, when using the same HDA via PDG/Tops, it does not attach the script.
Could you kindly advise how to configure/attach the Attribute Store HEU_OutputAttributesStore when using PDG/Tops?

Does the Script need to be in the Resources folder or a special location for PDG/Tops loaded HDAs?

Any assistance with this would be greatly appreciated.
Edited by BlissettDMB - Aug. 25, 2020 03:23:04
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Hello, did you ever manage to figure it out?

I am currently facing a similar problem with the unity_script attribute. In the HDA it is attached properly, with the PDG workflow the attribute is created but no script attached.

Thanks in advance.
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