Modeler 2021 for Houdini Released!
Release notes: https://www.dropbox.com/.../Modeler-2021-Release-Notes... [www.dropbox.com]
Product Link:
https://gum.co/mdNet [gum.co]
Release video and new video tutorials will be available soon
Modeler 2021 Released!
9351 16 7- Alexey Vanzhula
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- Alexey Vanzhula
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- bobc4d
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- buki
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Hi Alexey, wondering what is the problem with my install, the menus are collapsed into a tiny icon on the toolbar
Using python3 build 18.5.532
Using python3 build 18.5.532
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
- jandress
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When using eg Extrude or Inset from the Modeler Mesh menu the tool immediately enters a mode to set the extrude depth with the mouse and number of divisions with the mouse wheel. If you do the same command with the hotkey you can set divisions with the mouse wheel but you can't extrude with the mouse, you have to set the amount in the property pane.
This is on a clean default install of Houdini 18.5.532 on Linux Mint 20.1, no other scripts or plugins installed yet.
Edit: Looks like it requires a click on the faces before the extrusion depth changes. Is it possible to set this so it acts like the menu item?
Edit Again: There is another issue with inset. If you use the hotkey and click drag it will change the offset, not the inset.
This is on a clean default install of Houdini 18.5.532 on Linux Mint 20.1, no other scripts or plugins installed yet.
Edit: Looks like it requires a click on the faces before the extrusion depth changes. Is it possible to set this so it acts like the menu item?
Edit Again: There is another issue with inset. If you use the hotkey and click drag it will change the offset, not the inset.
Edited by jandress - April 19, 2021 20:25:26
- unterberg
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- Alexey Vanzhula
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Guys, please, post bugs here: https://discord.gg/jaKc9gAaeB [discord.gg]
This is a way to fix them faster
This is a way to fix them faster
- napelazam
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- hwilliams
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Hi Alexey!
Just wondering...I'm looking for the Launcher ("Tools") functionality using the spacebar, but nothings happening. Upon inspecting default_keyboard_hotkeys.py, I cannot find any entry for "Launcher", "Tools", nor any commands using the spacebar key. Am I missing something or has this functionality been deprecated?
Thank you for all your hard work!
EDIT: For anyone else wondering, the Launcher has been deprecated.
Just wondering...I'm looking for the Launcher ("Tools") functionality using the spacebar, but nothings happening. Upon inspecting default_keyboard_hotkeys.py, I cannot find any entry for "Launcher", "Tools", nor any commands using the spacebar key. Am I missing something or has this functionality been deprecated?
Thank you for all your hard work!
EDIT: For anyone else wondering, the Launcher has been deprecated.
Edited by hwilliams - July 17, 2021 18:25:04
- Alexey Vanzhula
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Last chance to use summer discount:
https://alexeyvanzhula.gumroad.com/l/mdNet/8ytzr6a [alexeyvanzhula.gumroad.com]
https://alexeyvanzhula.gumroad.com/l/mdNet/8ytzr6a [alexeyvanzhula.gumroad.com]
- indrikov
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- Tobias Steiner
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So I've purchased soft boolean which is an awesome modeling tool. I'm having a major issue on export of models though. Even if I use fuses and clean with a variety of settings I get bad geometry when opened up elsewhere outside of Houdini. Looks great in Houdini, looks terrible everywhere else. Any advice?
- Tobias Steiner
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I sort of fixed my issues. It seems Soft Boolean is really particular about matching or near matching mesh resolution from piece to piece as you progress through the network chain. Unfortunately this does result in higher poly counts in some cases. All in all this is a pretty nice tool.
Edited by Tobias Steiner - Nov. 3, 2021 11:46:22
- Alexey Vanzhula
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Tobias SteinerIf you want a more curved surface, it is okay to increase the cutter divisions. But if you don't want lots of polys, you need to play with node parameters correctly. The tool is useful even for low-poly models. Just play around with normal smoothing, seam width, and relax parameters and you will get great results. Hope this helps.
I sort of fixed my issues. It seems Soft Boolean is really particular about matching or near matching mesh resolution from piece to piece as you progress through the network chain. Unfortunately this does result in higher poly counts in some cases. All in all this is a pretty nice tool.
- Sty
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- Alexey Vanzhula
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Styyou mean this channel? https://discord.gg/jaKc9gAaeB [discord.gg]
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Discord channel is never working. I wish we had better support for this plugin
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- raincole
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Hello I have two questions about this plugin. The discord channel doesn't work so I have to ask here.
1. Does it work for Houdini 19?
2. Are the plugins "Z" and "Soft Boolean" included in the plugin "Modeler"?
It doesn't work for me.
1. Does it work for Houdini 19?
2. Are the plugins "Z" and "Soft Boolean" included in the plugin "Modeler"?
Alexey VanzhulaStyyou mean this channel? https://discord.gg/jaKc9gAaeB [discord.gg]
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Discord channel is never working. I wish we had better support for this plugin
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It doesn't work for me.
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