Possible to create Karma materials under shops?

   2911   3   0
User Avatar
Member
621 posts
Joined: Aug. 2008
Offline
i am trying to create a new Karma hair under normal shop, under a "material shader builder" should i connect that "karma hair" to an "output collect"?

i did that and now under solaris context(stage) i try to inport that material but i do get warning
"Import of SHOP materials is not supported. Ignored material"

does solaris doesnt like SHOPs?

if i create a materiallibrary and drop a karma_hair and assign it to my geometry now works.

i am missing something and i should think Solaris not integrated with the rest of Houdini?
User Avatar
Member
621 posts
Joined: Aug. 2008
Offline
it seems you need to import the material from the "mat" context to solaris with the import material and then toggle
the bring attributes

Attachments:
mat_obj.PNG (369.0 KB)

User Avatar
Member
539 posts
Joined: Aug. 2019
Offline
Isn't SHOP obsolete in favor of /mat? So I suppose SideFX won't be adding more support for SHOP?
Edited by raincole - Nov. 23, 2021 16:00:19
User Avatar
Member
8045 posts
Joined: Sept. 2011
Offline
raincole
Isn't SHOP obsolete in favor of /mat? So I suppose SideFX won't be adding more support for SHOP?

Yes, shops are obsolete. Don't use SHOPs except for legacy mantra or 3rd party renderer materials.
  • Quick Links