Water mesh penetrating ground

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Hi All!

I am working on a water sim on a beach and the water mesh is penetrating the ground plane and causing some artifacts in rendering. I wonder if anyone has fixed this problem before.

Thanks!

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Screen Shot 2021-11-27 at 12.25.04 PM.png (812.1 KB)

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Make your ground plane a solid.
>>Kays
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Midphase
Make your ground plane a solid.
I can't believe this is the solution. Thanks a lot!
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