Houdini 19 Unity curve problem
5936 6 0- Gand
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Hello i have various problems with curves after update to 19 (indie license) I am using object merge as input (worked in previous versions) but now i end up with something completely different then in Houdini after connecting the curve. And idea what is wrong and how to fix it?
Unity 2021.2.3f + Houdini 19.0.383
Unity 2021.2.3f + Houdini 19.0.383
Edited by Gand - Nov. 28, 2021 16:58:32
- anthonyt2
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- Gand
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anthonyt2Unfortunately it is not, it was first thing I checked. These error make my old tool incompatible with new version and I checked if it works on Houdini engine 18.
Hi, I took a quick look at your HDA. If you close the curve, it should produce what you are expecting I believe. If this is not the case, let me know your exact reproduction steps.
- aoi36e
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I have a same problem.
Unity 2021.1.28f
Houdini 19.0.383
I've struggled to handle this problem so much.
PolyExtrude node acts like it receives an open curve even if "Closed" parameter is checked in Unity.
Is this proper specification or glitch?
This is my workaround.
Unity 2021.1.28f
Houdini 19.0.383
I've struggled to handle this problem so much.
PolyExtrude node acts like it receives an open curve even if "Closed" parameter is checked in Unity.
Is this proper specification or glitch?
This is my workaround.
Edited by aoi36e - Nov. 30, 2021 23:56:02
- Gand
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aoi36e
I have a same problem.
Unity 2021.1.28f
Houdini 19.0.383
I've struggled to handle this problem so much.
PolyExtrude node acts like it receives an open curve even if "Closed" parameter is checked in Unity.
Is this proper specification or glitch?
This is my workaround.
Thx for workaround it will work for now, but i hope they will fix it so my old graph will bo compatible.
- aoi36e
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- Gand
- Member
- 23 posts
- Joined: June 2020
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