Houdini Engine for Unreal - Version 2
140369 188 47- vinyvince
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I found a way, using the end tab group and be sure i delete and reimport totally the HDA not to screw the unreal interface
Edited by vinyvince - April 13, 2022 08:59:56
Vincent Thomas (VFX and Art since 1998)
Senior Env and Lighting artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
Senior Env and Lighting artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
- vinyvince
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Is there any way, unreal tag to force unreal to have all folders collapsed by default?
When i try the prebuilt tag with group, that has no effect in Unreal
Cheers
When i try the prebuilt tag with group, that has no effect in Unreal
Cheers
Vincent Thomas (VFX and Art since 1998)
Senior Env and Lighting artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
Senior Env and Lighting artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
- xanterIgor
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- dpernuit
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- BjornStellarEntertainment
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TRex92
Does anyone know how to set the autobake property on a houdini asset component to be on by default in unreal. I tried setting i@unreal_uproperty_autobake = 1; I also tried just using i@AutoBake and i@Auto_Bake to 1, but that doesn't seem to work either.
For anyone else that is interested I found the solution is:
To set Autobake on by default:
i@unreal_uproperty_bBakeAfterNextCook = 1;
To set replace previous bake on by default:
i@unreal_uproperty_bReplacePreviousBake = 1;
Will the docs be getting an update to include some of these names for parameters on the Houdini asset?
Great tip, thank you @TRex92
- BjornStellarEntertainment
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vinyvince
Is there any way, unreal tag to force unreal to have all folders collapsed by default?
When i try the prebuilt tag with group, that has no effect in Unreal
Cheers
Any news on this one? Would be nice to find a way to clean the HDA interface in UE, 95% of the options/buttons don't need to be exposed.
- BlueTwelveStudio
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- f4xc0rp
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- nbjsargent
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