Hey! I have this file, with some geometry and splines I exported from 3Ds Max as Alembic. Inside Houdini, I can visually see splines and geometry spheres.
But when HDA imported into Unreal, only spheres are visible, no splines.
I guess plugin is not supporting that yet? And I need somehow manually resample all splines into curves inside Houdini or something first?
Alembic Splines to Unreal - is it working?
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