Hey,
See attachment.
I used this all the time for Redshift lookdev in OBJ. It doesnt seem to do anything for me in Lops + Karma.
Just me? Is there plan for support?
Cheers,
Nick D
Debug flag not working in Karma
1799 2 1- Nick Deboar
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- rafal
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The Debug flag originated in VEX shaders to define constant outputs for debugging generated code.
For visualization, LOPs use the Visualize VOP. You can press and hold `x` then click on any node (or any output of a node) and the translated material will short-circuit the terminal shader, yielding the preview of the shader node that is being visualized.
For visualization, LOPs use the Visualize VOP. You can press and hold `x` then click on any node (or any output of a node) and the translated material will short-circuit the terminal shader, yielding the preview of the shader node that is being visualized.
- Nick Deboar
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