How to emit random color in DOPS?

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Hello,

I am following Entagma's tutorial on how to emit vellum using DOPS. Is there a way to make the emitted vellum have random colors?
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Drop down a color node after the solver and choose random by attribute. Typically you can supply id as that attribute.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Enivob
Drop down a color node after the solver and choose random by attribute. Typically you can supply id as that attribute.

Sorry for asking but how would that set up look like? My vellum solver is in a DOPnet and the only available node is POP color.

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