Day 6 | Nature | Rock | Image
20933 61 4- hypertek
- Member
- 9 posts
- Joined: Oct. 2022
- Offline
- joakim-e
- Member
- 76 posts
- Joined: Nov. 2015
- Offline
- PPZ
- Member
- 21 posts
- Joined: June 2014
- Offline
- Robert-Wilkins
- Member
- 15 posts
- Joined: March 2021
- Offline
- popeyest
- Member
- 2 posts
- Joined: May 2018
- Offline
- thimer
- Member
- 107 posts
- Joined: June 2020
- Offline
- Airi
- Member
- 25 posts
- Joined: Feb. 2018
- Offline
- m00nset
- Member
- 39 posts
- Joined: March 2019
- Offline
- JKLM
- Member
- 99 posts
- Joined: Feb. 2022
- Offline
- Andreas_M4
- Member
- 65 posts
- Joined: Dec. 2022
- Offline
- joostkonemann
- Member
- 110 posts
- Joined: June 2017
- Offline
- ObeidaZakzak
- Member
- 119 posts
- Joined: Dec. 2019
- Offline
- Requson
- Member
- 96 posts
- Joined: April 2019
- Offline
- Muguja
- Member
- 97 posts
- Joined: June 2020
- Offline
- briconaute
- Member
- 14 posts
- Joined: Feb. 2023
- Offline
Hello,
here is my day06 picture.
i used material fracture + mask feature for the island, ocean spectrum for the ocean and cloud node for the background.
birds are 3d free assets from turbosquid.
the shader is principal shader with noise displacement + @mask/@Cd to manage colors.
karma render.
thanks,
b.
here is my day06 picture.
i used material fracture + mask feature for the island, ocean spectrum for the ocean and cloud node for the background.
birds are 3d free assets from turbosquid.
the shader is principal shader with noise displacement + @mask/@Cd to manage colors.
karma render.
thanks,
b.
Edited by briconaute - March 6, 2023 18:03:05
- Napai23
- Member
- 31 posts
- Joined: March 2023
- Offline
- QWit
- Member
- 34 posts
- Joined: Oct. 2021
- Offline
- Asiph
- Member
- 10 posts
- Joined: Nov. 2022
- Offline
- matslemmens
- Member
- 7 posts
- Joined: Sept. 2016
- Offline
- SilverQuasar_
- Member
- 68 posts
- Joined: Nov. 2019
- Offline
-
- Quick Links