Day 6 | Nature | Rock | Image
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Hello,
here is my day06 picture.
i used material fracture + mask feature for the island, ocean spectrum for the ocean and cloud node for the background.
birds are 3d free assets from turbosquid.
the shader is principal shader with noise displacement + @mask/@Cd to manage colors.
karma render.
thanks,
b.
here is my day06 picture.
i used material fracture + mask feature for the island, ocean spectrum for the ocean and cloud node for the background.
birds are 3d free assets from turbosquid.
the shader is principal shader with noise displacement + @mask/@Cd to manage colors.
karma render.
thanks,
b.
Edited by briconaute - March 6, 2023 18:03:05
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