I'm trying to bring in my primitives via a geometry import, but rather than static geo like I've done in the past, I have animated geo. I tried various ways with the custom evaluation time set to @Frame, but I can't seem to get anything that will correctly get passed down to my rop geometry operations.
Is there a trick that I'm missing, or am I going about this the wrong way?
Geometry import but frame range?
1437 3 1- smbell
- Member
- 75 posts
- Joined: Feb. 2017
- Offline
- Johan Boekhoven
- Member
- 73 posts
- Joined:
- Offline
- mtom2001
- Member
- 2 posts
- Joined: April 2023
- Offline
- smbell
- Member
- 75 posts
- Joined: Feb. 2017
- Offline
-
- Quick Links