Greetings!
As stated in the title, I'm new to learning Houdini. I've started to get a hang of it, watched a few courses, and played around with Unity starter kit (https://www.sidefx.com/contentlibrary/unity-starter-kit/). Then I tried to create my own Hexagon Tile HDA as a test.
I didn't realize how quickly I'd hit a wall. I created a very simple HDA that's basically just a tube with a bevel and subdivision applied, illustrated here:
But bringing that over to Unity it's immediately obvious that bevel and subdivide don't work at all, however height does work.
I have no doubt this is a noob question, but where can I go to figure out what I'm doing wrong? Or what nodes are or aren't supported? All the HDAs in the unity starter kit seem to work. The pipe has a bevel that seems to work. Any assistance would be greatly appreciated!