Hi guys,
What would be the best way of transferring a Houdini scene to C4d.
This would be animated geo, redshift shaders, lights. Mainly the shaders are the main concern here, as I have around 50 objects.
Ideally the C4D user would have the ability to tweak the elements in the scene.
Will USD do the trick? I've been doing some tests, but don't think you can transfer shaders this way...
Any help would be appreciated.
Cris
Transfering scenes from Houdini -> C4D (Redshift) USD?
1017 1 0- cgcris
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- sepu
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That all is the hand of how C4D handles USD. Im not a c4d user but I guess you can import USD scenes into it? If so yeah you can probably manipulate, meshes, etc.
Now for shading, I do not think c4d supports that but that will be a better question to ask in the RS forum. I highly doubt that you can edit rs shaders in c4d.
You can save an RS proxy Im sure you know. But you have pretty limited edit capabilities with proxies as well
Now for shading, I do not think c4d supports that but that will be a better question to ask in the RS forum. I highly doubt that you can edit rs shaders in c4d.
You can save an RS proxy Im sure you know. But you have pretty limited edit capabilities with proxies as well
Edited by sepu - Sept. 21, 2023 13:24:08
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