Hi guys,
In Houdini, is there any way to convert "Topography Contour" lines, to a polygon surface?
Thanks for helping.
Is it possible to convert Topographic contours, to terrain?
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- Masoud
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- Andr
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Here 2 approaches that you could try:
- Using a vex wrangle: save v@rest position of the topography geometry, the set @P.y = 0, create a high res grid, match size and match position it with the flattened topography geo, and run a nearpoint() to the topo geo. Set the @P.y of the grid points to the v@rest.y of the nearpoint found.
- Use booelan node: extrude vertically the topo lines, and use them as cutting planes of a grid with 2x2 columns and rows. Repeat the process described on point 1)
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- cncverkstad
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- Masoud
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- Masoud
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