Hi, can you tell me how to get rid of this kind of unevenness in the depth pass? I know that in mantra there is a special section dedicated to this, but how to equalize the edges in karma?
(Houdini 19.5.752)
Pixel samples (Karma)
645 1 0- kornilowadd
- Member
- 12 posts
- Joined: Oct. 2022
- Offline
- tamte
- Member
- 8785 posts
- Joined: July 2007
- Offline
depth AOV is tricky (similar to many utility AOVs like P, N, ...) unless you render deeps
since a single pixel can contain values from different objects in different depths
so if you'd apply the same pixel filter as on beauty, you will get averaged depth for those pixels which may not be ideal
the default depth uses pixel filter which will just take the depth value of the lowest z from all pixel samples, that's why it is aliased as that's on purpose, arguably not ideal either
so if you want a different filtering like average all just change the pixel filter for your Depth AOV
since a single pixel can contain values from different objects in different depths
so if you'd apply the same pixel filter as on beauty, you will get averaged depth for those pixels which may not be ideal
the default depth uses pixel filter which will just take the depth value of the lowest z from all pixel samples, that's why it is aliased as that's on purpose, arguably not ideal either
so if you want a different filtering like average all just change the pixel filter for your Depth AOV
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
-
- Quick Links