Houdini functionality
942 3 0-
- skadbone1
- Member
- 46 posts
- Joined: June 2023
- Offline
Hi, I have a PC, about a year old, two NVIDIA RTX A4000 video cards, 64 gigs RAM; after loading a cached file, about 2Million points, it seems to load slow, after a couple of minutes, still waiting to view the geo in Solaris; -my objective is to render a 8-10 S animation with about 8M points, so I would layer this in AE. Is my wait time unusually long,? several minutes; is there any way to speed this up,?, thank you, Craig
-
- bollili
- Member
- 214 posts
- Joined: Dec. 2009
- Offline
-
- Heileif
- Member
- 210 posts
- Joined: Jan. 2015
- Offline
-
- jsmack
- Member
- 8090 posts
- Joined: Sept. 2011
- Offline
skadbone1
Hi, I have a PC, about a year old, two NVIDIA RTX A4000 video cards, 64 gigs RAM; after loading a cached file, about 2Million points, it seems to load slow, after a couple of minutes, still waiting to view the geo in Solaris; -my objective is to render a 8-10 S animation with about 8M points, so I would layer this in AE. Is my wait time unusually long,? several minutes; is there any way to speed this up,?, thank you, Craig
by 2 million points do you mean 2 million instances which when imported to solaris become 2 million prims, or just a mesh with 2 million points or some point cloud/particle system? I wouldn't expect the latter two to take very long, but 2 million unique prims is going to take a very very long time to build a scene graph with. Using a point instancer as the import mode rather than native instances would prevent creating a graph of such complexity.
-
- Quick Links