Houdini Alembic doesn't render in Blender

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Hello everyone,

I am new to Houdini and I recently followed a tutorial to make a soft weave animation.
I tried to make an Alembic file to render my project in Blender, I can see it in the viewport and play the animation however when I try to render it the object is not rendering.

I don't understand why and how could I fix this ?

I'll link you my .hip file (I think my alembic file is too heavy to be sent here).

Thank you in advance.

P.-S : sorry for my bad english as it is not my first language.

Attachments:
soft weave.hip (1.5 MB)

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Blender doesn't render zero width curves. That's all your alembic is made of.
Try increasing the extrude value (0.0025 m) for the curve geometry inside Blender to produce a set of polygons to render.
Edited by Enivob - March 5, 2024 09:44:11
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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It worked thanks!
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Enivob
Blender doesn't render zero width curves. That's all your alembic is made of.
Try increasing the extrude value (0.0025 m) for the curve geometry inside Blender to produce a set of polygons to render.

I have to admit, I'm curious to this solution as I'm attempting to achieve a similar result, but am having difficulty with your wording? Are you suggesting to use Geometry nodes to accomplish this value extrude task or is there another modifier capable of changing this values?
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No geometry nodes are needed. It's part of Blender's Data block processing. Blender can natively extrude any curve.
Edited by Enivob - May 9, 2024 13:23:38

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Untitled-1.jpg (104.3 KB)

Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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I'm Also having the same issue i's rendering and visible in render but the animatttion in the render is rendering as animated mesh insted it's only rendering the resting position.
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