Day 7 | Lookdev | Karma Material Builder | Image
18517 62 2- heytensleon
- Member
- 33 posts
- Joined: Sept. 2020
- Offline
- thimer
- Member
- 107 posts
- Joined: June 2020
- Offline
- Elinn_or
- Member
- 32 posts
- Joined: June 2019
- Offline
- PolyNOD
- Member
- 2 posts
- Joined: May 2020
- Offline
- Andreas_M4
- Member
- 65 posts
- Joined: Dec. 2022
- Offline
- Sarievo
- Member
- 9 posts
- Joined: Nov. 2023
- Online
- ana-grjd
- Member
- 19 posts
- Joined: Feb. 2021
- Offline
- razvan_flore
- Member
- 45 posts
- Joined: Nov. 2016
- Offline
- wendimautsala
- Member
- 33 posts
- Joined: Feb. 2024
- Offline
- Pablopaulo
- Member
- 33 posts
- Joined: May 2022
- Offline
- frxnlab
- Member
- 3 posts
- Joined: Feb. 2017
- Offline
- Satoru
- Member
- 11 posts
- Joined: Feb. 2015
- Offline
- Rob Chapman
- Member
- 53 posts
- Joined: July 2013
- Offline
Day 7 Karma Material Builder
head model https://www.3dscanstore.com/blog/Free-3D-Head-Model [www.3dscanstore.com]
head model https://www.3dscanstore.com/blog/Free-3D-Head-Model [www.3dscanstore.com]
- oliviacefai
- Member
- 32 posts
- Joined: Nov. 2007
- Offline
Diving into Karma material features, SSS and noises in particular. It would have been much better with Maxon noises/Redshift but the point is to learn Karma here so... Everything is procedural of course and the foam is a vellum fluid sim triggered by an impulse deformation of the sponge. I wanted to submit the animation but did not get enough time for rendering as one frame is 30 mins.
Edited by oliviacefai - March 7, 2024 20:14:11
- sanpotaro
- Member
- 30 posts
- Joined: May 2020
- Offline
- pranesh arry
- Member
- 19 posts
- Joined: May 2021
- Offline
- egabbais1
- Member
- 1 posts
- Joined: Nov. 2018
- Offline
- walabe8
- Member
- 26 posts
- Joined: April 2021
- Offline
- vasil-hristov
- Member
- 57 posts
- Joined: April 2019
- Offline
- auwa333
- Member
- 32 posts
- Joined: Aug. 2022
- Offline
-
- Quick Links